Army Men: Sarge's Heroes 2 | |
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Developer(s) | The 3DO Company |
Publisher(s) | The 3DO Company |
Director(s) | Tim May |
Designer(s) | Benjamin Cholewinski |
Platform(s) | Nintendo 64, PlayStation, PlayStation 2, Game Boy Color |
Release | |
Genre(s) | Action Shooter |
Mode(s) |
Single player Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PS) 56% (PS2) 55.99% (GBC) 50% (N64) 48% |
Metacritic | (PS2) 54/100 (PS) 48/100 (N64) 46/100 |
Review scores | |
Publication | Score |
AllGame | ![]() ![]() ![]() ![]() ![]() |
EGM | 5.17/10 |
GameFan | 61% |
Game Informer | 5.5/10 |
GamePro | ![]() ![]() ![]() ![]() ![]() |
Game Revolution | C− |
GameSpot | (PS2) 5.5/10 (N64) 4/10 (PS) 3/10 |
IGN | 5/10 (PS & PS2) 4.5/10 |
Nintendo Power | 7.1/10 |
OPM (US) | ![]() ![]() ![]() ![]() ![]() |
OPM (UK) | (PS2) 4/10 (PS) 2/10 |
The Cincinnati Enquirer | ![]() ![]() ![]() ![]() ![]() |
Army Men: Sarge's Heroes 2 is the sequel to Army Men: Sarge's Heroes. It was released in 2000 for Game Boy Color, Nintendo 64, PlayStation and PlayStation 2. Unlike the previous game where it was more dark in tone, this game has more of a lighthearted storyline.
The Nintendo 64 version was released in a cartridge that was colored green.
SH2 starts where SH left off. It is announced that the capture (POW) of Field Marshal Tannenberg will end the war. Since General Plastro has disappeared, it is suggested that he has become a victim of plastrification and been trapped in the real world. The game introduces Bridgette Bleu, a spy for the Blue Nation. She has developed a serum that reverses plastrification. Your job as Sarge and sometimes Vikki is to destroy the serum, eliminate Tan soldiers, and capture Plastro and Tannenberg (and as Sarge you sometimes have to rescue Vikki as she has a knack for getting into trouble.)
The game goes between Sarge's 'realistic' world and our world, in which Sarge is the size of a typical plastic Army Man soldier. It features many interactive effects, such as breakable wine bottles, bustable soda cans and music that spikes in intensity when enemies attack.
The game was met with very mixed to negative reception. GameRankings and Metacritic gave it a score of 56% and 48 out of 100 for the PlayStation version; 55.99% and 54 out of 100 for the PlayStation 2 version; 50% for the Game Boy Color version; and 48% and 46 out of 100 for the Nintendo 64 version.