BlazBlue: Calamity Trigger | |
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![]() The official arcade flyer for BlazBlue: Calamity Trigger, featuring (clockwise from the left) Ragna, Noel and Jin
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Developer(s) | Arc System Works |
Publisher(s) |
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Distributor(s) | Arc System Works |
Designer(s) | Toshimichi Mori Yūki Katō |
Composer(s) | Daisuke Ishiwatari |
Series | BlazBlue |
Platform(s) | Arcade, PlayStation 3, PlayStation Portable, Xbox 360, Microsoft Windows |
Release date(s) |
Arcade PlayStation 3, Xbox 360 PlayStation Portable Microsoft Windows Windows Store
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Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito Type X2 |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 88% |
Metacritic | 89/100 |
Review scores | |
Publication | Score |
1UP.com | A |
Destructoid | 8/10 |
Eurogamer | 9/10 |
Game Informer | 7.75/10 |
GameSpot | 8/10 |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
GameTrailers | 9/10 |
Giant Bomb | ![]() ![]() ![]() ![]() ![]() |
IGN | 9.4/10 |
BlazBlue: Calamity Trigger (ブレイブルー カラミティ トリガー BureiBurū: Karamiti Torigā?) is a fighting game developed by Arc System Works in 2008. The game's name is a portmanteau of "blaze" and "blue," with the "z" sound omitted in the Japanese pronunciation, rendering it similar to the word "bray" in pronunciation. Originally released for the arcades, it was also released for the PlayStation 3, Xbox 360 and Windows. A port for the PlayStation Portable, titled BlazBlue Portable (ブレイブルー ポータブル BureiBurū Pōtaburu?), was released in 2010. It was the first title in the BlazBlue game series and extended franchise.
BlazBlue is a traditional 2D fighter where two characters participate in a duel. A round is called a "rebel" and one match can consist of one to five "rebels". To win a round, one player must either incapacitate the other by inflicting damage through various attacks to reduce their opponent's health to zero or by having more remaining health than their opponent after the clock runs out.
Every character has a weak, medium and strong attack, as well as an "unique" technique, called a Drive attack, which is different for each character. Those attacks are also known as "A", "B", "C" and "D". Various combos can be performed by every character through careful input of regular and Drive attacks. A combo consists of two or more consecutive attacks that hit an opponent without them retaliating. As combos become longer, each attack will do less damage than normal to give the opponent a chance to retaliate. Grabs can be incorporated into combos also by pressing the "B" and "C" buttons at the same time. Occasionally, some attacks (e.g. Jin's Hirensou) will use portions of the player's heat gauge at the bottom of the screen. The heat gauge is filled by either dealing or receiving damage. When a character has 50% or more heat, special moves called "Distortion Drives" can be performed. When a Distortion Drive is successfully performed and connects with the opponent, it deals massive damage and is visually flashier than normal attacks.