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Edenborn

Edenborn
Edenborn (Nick Sagan novel - front cover).jpg
First edition cover
Author Nick Sagan
Country United States
Language English
Genre Science fiction novel
Publisher Penguin Books (USA)
Publication date
2004
Media type Print (hardback & paperback)
Pages 336 pp
ISBN
OCLC 54960616
Preceded by Idlewild
Followed by Everfree

Edenborn is a 2004 novel by Nick Sagan. It is the sequel to Idlewild, and takes place 18 years after that book. The sequel to this book and the final installment of the trilogy is Everfree.

In the aftermath of a global plague and the death of all humans, a group of genetically altered posthumans raised in IVR, or Immersive Virtual Reality, are trying to rebuild society by cloning children. They're divided into two ideological factions, the rest being politically indifferent.

Vashti and Champagne's group in Munich, Germany, have formed a school in the Nymphenburg Palace for Posthuman children they've created, invulnerable to Black Ep because of genetically boosted immune systems. Due to the fact that females have a slightly stronger resistance to Black Ep and Vashti's belief in matriarchy, all the children are female. Nymphenburg is very structured, most of the children's time being rigidly scheduled. Vashti feels that humanity should be improved upon via genetic engineering, and leads most of the scientific aspects of Nymphenburg. Champagne is mostly responsible for taking care of the children, supplies, and gardening. The Nymphenburg children include fifteen-year-old Penelope, Sloane, and Tomi.

Isaac's group is based in Luxor, Egypt, which he has renamed Thebes, and is structured more like a traditional family. His children consist of both females and males, and are unaltered humans. Thebes is Sufi Muslim, and a more relaxed environment than Nymphenburg. They're protected from Black Ep by a retrovirus called BEAR. The Thebes children include Hessa, sixteen-year-old Mu'tazz and fifteen-year-old Haji. Though both camps survived Black Ep, both still work to cure it. The two camps have a short-term exchange program despite their incompatibility and the death of Hessa in a previous exchange.

The other three posthumans are either neutral or uninvolved in this debate. Pandora runs infrastructure repair and IVR, computer-generated virtual reality used as a school and hobby for the children in Nymphenburg. Halloween lives alone in North America, and opposes the very idea of repopulating Earth. The only person he'll speak to is Pandora. Fantasia is somewhere in North America as well, even more isolated than Halloween.

Haji is included in the exchange with Nymphenburg with two of his siblings, Ngozi and Dalila. Raised without some of the technology they use, Haji is delighted by it, but feels a certain unease. Vashti monitors all of their dealings and domains in IVR, and has it strictly censored. Vashti also controls the girls through virtual dollars given as pocket money, used to buy things in IVR.


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