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Gear cutting


Gear cutting is any machining process for creating a gear. The most common gear-cutting processes include hobbing, broaching, milling, and grinding. Such cutting operations may occur either after or instead of forming processes such as forging, extruding, investment casting, or sand casting.

Gears are commonly made from metal, plastic, and wood. Although gear cutting is a substantial industry, many metal and plastic gears are made without cutting, by processes such as die casting or injection molding. Some metal gears made with powder metallurgy require subsequent machining, whereas others are complete after sintering. Likewise, metal or plastic gears made with additive manufacturing may or may not require finishing by cutting, depending on application.

For very large gears or spline, a vertical broach is used. It consists of a vertical rail that carries a single tooth cutter formed to create the tooth shape. A rotary table and a Y axis are the cusomary axes available. Some machines will cut to a depth on the Y axis and index the rotary table automatically. The largest gears are produced on these machines.

Other operations such as broaching work particularly well for cutting teeth on the inside. The downside to this is that it is expensive and different broach sticks are required to make different sized gears. Therefore, it is mostly used in very high production runs.

Hobbing is a method by which a hob is used to cut teeth into a blank. The cutter and gear blank are rotated at the same time to transfer the profile of the hob onto the gear blank. The hob must make one revolution to create each tooth of the gear. Used very often for all sizes of production runs, but works best for medium to high.


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