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MySims Agents

MySims Agents.jpg
PAL cover art
Developer(s) EA Redwood Shores
Publisher(s) Electronic Arts
Distributor(s) EA Distribution
Series The Sims
Platform(s) Nintendo DS, Wii
Release
  • EU: September 25, 2009
  • NA: September 29, 2009
Genre(s) Life simulation
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 79.28%
Metacritic 78%
Review scores
Publication Score
GameSpot 7.5
IGN 4.9

MySims Agents is a mystery-solving adventure game for the Nintendo DS and Wii, in which the player must guide agents in an effort to stop the sinister plans of Morcubus. This addition to the MySims franchise was released on September 29, 2009.

In MySims Agents players take on the role of a special agent hired to foil the sinister plans of Morcubus. By recruiting different MySims, each with their own special characteristics, players can build up their very own crime-busting dream team. From tracking footprints and using forensics to picking locks, hacking into computers, following leads and collecting clues, players must rely on their wits, skills and trusty gadgets to piece together the clues to solve the mystery. Jump aboard the jet to reach an ancient temple, a spooky mansion or an icy mountaintop chalet in search of clues that lead players closer to the sinister Morcubus. Return from the adventure with cool treasures that players can use to construct and customize their headquarters and make it their own.

Explore the world—explore your city and beyond, from a ski chalet on the top of an icy mountain to an ancient temple in the depths of the jungle

Your center of operations, contains a basement, patio, lobby, loft, & hanger. (All floors except the lobby can be assigned to a maximum of three agents each.)

Contains the park, the park forest, City Hall, Chef Gino's Pizzeria, Shirley's Hair Salon, Patrick's Construction Site, Town Square, and Evelyn's Apartment. Players are able to use a series of heating vents and telephone wires to get to the top of Shirley's Hair Salon, Evelyn's apartment and to apartments between. Players access the top of Gino's Pizzeria via a ladder and the City Hall via a series of ledges and awnings.

A Ski Lodge owned by Professor Nova that apparently is home to a yeti. Contains Lodge, a Picnic area, Skiing areas, Cabins and Secret mines.

The City's heavy Industrial district, home to The Junkyard, DJ Candy's Club, & Dr. F's Lab. Also contains sewer paths and a destinite (a fictional gem with few uses) mining area.

1800s style Southern Mansion with a zombie butler, a foyer, kitchen, dining room, a large library, and a room home to the world's only sample of a mysterious crystal (called fortunite), a series of paths above the foyer, and a mysterious passageway.

Town's Beachfront, home to Luke's Surf Shop, The M.U.B.A. Stand (Morcucorp + Scuba), Justice's tattoo shop, Chef Watanabe's sushi stand, Goth Boy's "Turkey-on-a-Fork" stand, and the parking lot where Chaz's stunt is held. Also includes, Secret Morcucorp Submarine holder, the tide pools where Mr. Sucker's lives, and a sunken ship!

A Mysterious jungle home to ruins of an ancient Civilization's Temple Complex. With a fire room, temple grotto, wind room, and key room. When not in the temple there is the Gia Tree, Sun and Moon shrines, a lounge-like area outside of the temple (Where you meet Morcubus), and a hillside with a pure water pump. This is where the final showdown with Morcubus takes place.


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