| Red Zone | |
|---|---|
North American cover art
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| Developer(s) | Zyrinx |
| Publisher(s) | Time Warner Interactive |
| Designer(s) | Mikael Balle Jesper Vorsholt |
| Programmer(s) | David Guldbrandsen Karsten L. Hvidberg Jens Albertsen |
| Composer(s) | Jesper Kyd |
| Platform(s) | Sega Genesis |
| Release | |
| Genre(s) | Top-down shooter |
| Mode(s) | Single-player |
Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console.
A pre-release version of this game - Hardwired - has been deemed by the (now defunct) developer as publicly distributable.
The game used a number of technologies that were not prevalent at the time on the Genesis/Mega Drive.
Electronic Gaming Monthly determined that the game is difficult to get used to, particularly its top-down perspective, but that the number of usable weapons and missions are impressive and "Both the combat and aerial sequences are innovative and enjoyable". They scored it a 6.8 out of 10.GamePro, while commenting that the helicopter handling and graphical intro are impressive, concluded that the poor controls when maneuvering characters on the ground effectively kill any potential enjoyment.